As guild members you must show your fellow Dark Omen members respect at all times and they must show and offer respect to you in return. By this we mean:
No flaming (That just should not happen. Ever.)
No ignores (No member should ever be placed on an ignore list by another guild member)
No pointless criticism (Constructive criticism is always welcome, but just having a go at someone because you think you're better than them is not done)
No making profit of charging guild members for any services that you can provide (i.e. your crafting professions etc)
No charging for items that drop in runs
We live in a multi cultural society, so in respect of that as a member of Dark Omen you shall not post racist, homophobic, ethnic, or anti-religious statements. By post we include all media we use: in guild, in game, on Mumble, on Facebook or on the forums. We love jokes, even borderline evil jokes. However, unambiguous expressions of racist, homophobic, ethnic, or anti-religious nature will be deleted, and will often result in the immediate banning of the individual responsible. When discussing race, gender, sexual orientation, ethnicity, or religion, please exercise the appropriate level of sensitivity toward others and take extra care to clearly express your point of view. This will help avoid misunderstandings and undeserved accusations.
As a member of Dark Omen you will be expected to promote the good name of Dark Omen, you should never bring Dark Omen's name into disrepute by your actions. That means living up to these rules as well as treating everyone in the game the way you wish to be treated yourself. This also implies that ninja-looting will not be tolerated. Ever.
In the event of a dispute with another player, we don't rely on hearsay and opinions. Use screenshots and chatlogs as proof of what happened. When in dispute with another player we are here to assist, mediate and help you deal with the issues, provided, ofcourse, you´ve stuck to these rules.
When signing up for a raid, we expect you to be online, on time. Emergencies can always happen, but we need everyone to realize that other members are counting on you to do as you promised. Failing to make good on your promise (repeatedly) for vague or childish reasons will get you kicked from the guild.
We realise you pay your subscription and can do with your gametime whatever you wish. However, we highly prize open and honest communication within the guild. If you have a desire to leave Dark Omen to find new adventures elsewhere, we wish to be informed before you make applications to other guilds. Not notifying us in time of your plans can result in a guild-kick.
We use the websites' schedule to publish regular and irregular events. We mark regular raids on Thursday, Sunday and Tuesday as priority "high", which marks it red on the schedule.
We expect every member of Dark Omen with the rank Trial and above to RSVP to every regular event. This does not mean you have to attend, we just need to know who we have to chose from when making a group.
RSVP as either 'Attending' or 'Not Attending'. The other statusses we do not use. If you do use one of the other 2, we will look at it as if you chose 'Attending', including the expectations and penalties that are bound to that status.
You can RSVP until 14:00h on the day of the event. This is realm time. Signing up later, or not at all, will not make you eligible to join and will also earn you a +1000 GP penalty.
We expect everyone that RSVP'd to the event as Attending to be online at 19:45h (realm time) on their main character, fully ready to go. Please be advised that the Ragnaros realm has a high population and that queues may occur. Do not wait till 19:44h (realm time) to log on if you can. Not being online at 19:45h (realm time) might result in a +1000 GP penalty.
If you get stuck in a queue, inform an officer on Mumble. Procrastination is not a valid reason to not get the +GP penalty.
If you are put on Standby for a raid, please be online at 19:45h (still realm time) until the raid starts. After that you can either do in-game what you like, or log off. Please be contactable in case we need replacements.
We would like to remind everyone that no one is guaranteed a raidspot in every raid. Everyone, and this includes the officers, gets rotated. If you are on standby, be on standby. Changing to not attending when you are on standby will be noted and will be taken into consideration for future raidpicks. Doing this too often can result into a +GP penalty or a demotion.
We ask a regular raid attendance of 66% minimum from every raider. Falling below that for longer periods might result in a demotion. Real life happens, we know that, so do keep us informed if it does. We're not monsters, but management can only happen if the required information is available.
Emergencies can always happen, but we need everyone to realize that other members are counting on you to do as you promised. Failing to make good on your promise (repeatedly) for vague or childish reasons will get you kicked from the guild.
Current content, on which the guild is working on, is not be pugged. Ever.
Introduction EPGP is based on the concept of Effort Points and Gear Points. Effort Points quantify the effort each member put towards the (common) guild goals and Gear Points quantify what each member got back in return. Loot priority is computed as the quotient of the two; priority (PR) is equal to EP devided by GP.
In a sense EPGP is like zero sum, but without all the need to rebalance the system, or impose taxes to give points for other effort put into the guild. Zero sum awards GP/N points to each player for each item dropped (GP the value of the item and N the number of players in the raid) so that the sum of all points for the members of the guild is zero. EPGP on the other hand is by definition self balanced since priority (and hence chance to receive loot) is directly proportional to the effort you put and inversely proportional to the rewards you got. It is also much more flexible than zero sum since it doesn\'t require a specific balance point (sum to be equal to zero for example). As such points can be awarded for almost anything without any taxation or over complicating the system. Also another problem with zero sum is the random value of each boss. A boss kill is a boss kill and the effort to kill it is the same no matter if it happened to drop 1 or 2 epics. With zero sum since the amount of effort points the members get is proportional to the loot dropped which is definitely not representing fairly the effort each member puts in the guild.
Each 15 minutes you spend raiding in a scheduled 25 man raid will be rewarded with 250 EP
Receiving items from a 25 man raid boss kill will cost you the GP value calculated for the item
GP Values EPGP also adds a tooltip line to items displaying the GP value of the item. The GP value is computed using the item level and the equipping slot of each item as follows:EPGPWeb: Gear Points As you can see this model of assigning values to items, scales well between rare and epic items alike.
Simplified Each member starts with EP = 0 and GP = 0. As such PR = 0. As EP are awarded by spending time raiding, PR goes up. And as GP are awarded by receiving items, PR goes down.
Members that are geared up vs members that are not Members that are geared up already will end up with the highest PR possible and will have first priority over a new (and possibly rare) drop. This will satisfy these members. Members that are not geared up already will end up getting loot in most raids which will keep their priority low. So they will still gear up but they will not threaten members that wait for a special piece to drop in order to get their satisfaction as well. Trialists have the added pleasure of having the highest PR of all by becoming a member, and thus having first pick at the loot of their choice.
Offspec rolls Obviously, mainspec and minor upgrade rolls have priority over offspec rolls. We don't want loot to go to waste, we rather see well geared offspecs. So, if nobody wants an item, it's eligible for offspec distribution. We don't charge GP for loot that's handed out for offspec, but we charge a moderate gold fee that goes towards the guild bank for bankrolling the guild: 150g for armor pieces and 250g for weapons, off hands and trinkets.